Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 2,170
» Latest member: Archive Admin
» Forum threads: 6,011
» Forum posts: 40,045

Full Statistics

Online Users
There are currently 23 online users.
» 0 Member(s) | 23 Guest(s)

Latest Threads
Your opinion: Our admin t...
Forum: Private Halls of the Assembly
Last Post: Escade
03-23-2014, 05:05 PM
» Replies: 51
» Views: 2,714
AT VOTE: Repeal "Righ...
Forum: General Assembly
Last Post: Sandaoguo
03-23-2014, 05:02 PM
» Replies: 16
» Views: 3,045
Where we are with new for...
Forum: Situation Room
Last Post: Sandaoguo
03-23-2014, 04:56 PM
» Replies: 24
» Views: 3,382
The Userite Myth (by New ...
Forum: The Pacific
Last Post: Pierconium
03-23-2014, 04:30 PM
» Replies: 31
» Views: 5,006
Spam Points 2.0
Forum: Enter If You Dare
Last Post: Kris Kringle
03-23-2014, 04:26 PM
» Replies: 106
» Views: 14,056
Unethical Behavior and th...
Forum: Lubyanka
Last Post: Penguin
03-23-2014, 04:18 PM
» Replies: 5
» Views: 537
Welcome to TSP, Harmoneia
Forum: Welcoming Center
Last Post: TSP Welcoming Committee
03-23-2014, 03:52 PM
» Replies: 0
» Views: 767
Lowest Unemployment Rates
Forum: WA Rankings
Last Post: Farengeto
03-23-2014, 03:48 PM
» Replies: 13
» Views: 2,018
Map of the South Pacific
Forum: Bureau of Cartography
Last Post: Suns Rain
03-23-2014, 08:14 AM
» Replies: 339
» Views: 52,457
The Rejected Times - Issu...
Forum: NationStates Discussion Center
Last Post: Unibot
03-23-2014, 03:44 AM
» Replies: 1
» Views: 1,136

 
  Welcome to TSP, Harmoneia
Posted by: TSP Welcoming Committee - 03-23-2014, 03:52 PM - Forum: Welcoming Center - No Replies

Welcome to The South Pacific, Harmoneia!

We are glad to have you here. Please tell us a little about yourself.

Print this item

  The Rejected Times - Issue XVII
Posted by: Unibot - 03-23-2014, 03:42 AM - Forum: NationStates Discussion Center - Replies (1)

[Image: trrtimes.png]

Issue XVII, March 22, 2014

 
Editor's Note

 

Some great stuff here; Starrie's statistical analysis is a treat, plus this edition also has the first foreign interview with a sitting 10XI delegate, Koth's thoughts on Raiderism and a pretty provocative new editorial series on power in NationStates from moi. I think you're going to enjoy it!

 

 
>>> OPINION

 
Meet 10000 Islands's New Delegate!
An Interview with Benevolent Thomas

INTERVIEW | UNIBOT

 
Unibot sits down with Benevolent Thomas, 10000 Islands's newly elected delegate, for a rare interview conducted well past Uni's bed-time...

 
Congratulations on your election, Benevolent Thomas! How excited are you to be delegate of 10000 Islands? What’s the thing you’re looking forward the most to being delegate?

 

I’m very excited to be the Delegate of the 10000 Islands. I first ran for the position back in September, but back then I don’t think I wanted it as truly as I do now.  Having been far more involved with the region than I had been previously, I think I’m far better equipped to face the responsibilities that come along with being delegate of one of the largest regions in NationStates. I’m really looking forward to interacting with those that I would not normally be in contact with if I wasn't the delegate. I plan to engage more with XKI’s more casual members and those that do not frequent the forums as often. I’m also hoping to get to know those outside of the Islands a lot better as well. I think that  I think that is what I’m looking forward to, the communication.

 
For the casual outsider like myself: what are elections and politics for that matter, like, in 10000 Islands?

 

Well our elections are not really any different from any other election in any democracy. It’s a bit of a popularity contest, but unlike the real world, there is a real emphasis on one’s record of service.It’s a bit meritocratic in that you gain popularity via your actions and the more accolades you have, the more likely you are to be elected. This election seemed to favor those with a more robust agenda, but that is not always the case. The Ten Thousand Islands does have several political parties which I imagine most regions have, except we do not follow traditional political practices. Our parties are more like actual parties with all sorts of fun and shenanigans. 

 

 In the end we’re all Islanders and we’ll elect who we think is best to perform civic duty. Political alignment means just about next to nothing in XKI. 

 
I’ve had the pleasure to get know you a bit and I’ve always found you to be a great player and really approachable and practical leader.  But for the readers who may not be so acquainted with you, how would you describe yourself?

 

I did not know that we were so close. *grins* To those that do not know me, I’d say that I’m very ambitious. I set a goal and I work until I achieve it. I also walk a thin line between being casual and serious. I’m very laid back in real life and it flows through me even when I’m on NS, but I can get harshly serious at the drop of a hat. I guess that is a general characteristic of XKI though. We are a very laid back community, but can be very serious when the moment calls for it. I have a bit of an ego as well. My record speaks for itself, but I’m not so shy as to not boast when given the opportunity.

 
As delegate, what new policies are you intending to pursue and bring forth? Where is 10000 Islands heading under your stewardship? 

 

I’m not sure as to what “new policies” my term will bring. I’m actually hoping to bring back some of the older Ten Thousand Islands that we all loved so much (well some of us anyways). We’ve kind of retreated into our shell this past year or so and I’m looking to get us back out there in the world. XKI was such a hustling and bustling place once and I’d like to see it be that way once more. I’m hoping for more of a renaissance of Islander culture while at the same time extending our foreign affairs. The process has already begun and it has yielded some results such as the reestablishing of embassies with TRR and our opening of embassies with Lazarus.  Now if we can get some cultural events rolling, we’d be in great shape.

 
What do you believe is the biggest challenge that you will face as delegate?

 

I’d have to say that resistance will be my greatest challenge to overcome. It sounds so simplistic, but really it is only resistance that can prevent wonderful things from happening.  And this resistance may spring up in a number of forms: resistance to the outside world, resistance of others to give us a chance, resistance of participation in regional activities and resistance to change. 

 

Distrust and apathy are the two things I fear most in NS and in RL. Wow… I’ve kind of surprised myself with that answer, but it’s the truth. 

 
What’s one aspect of 10000 Islands’ culture that you’d like to bring back? More tacos?

 

Well the tacos are back *smiles widely*. We lost our entire economy with the Proboards upgrade during the summer and we’ve been slowly rebuilding. Actually, we just recently got the donation system back so tacos should soon be flying everywhere. 

 

We also plan to bring back more of our taco centric programs such as our highly interactive regional map and our immigration stocks. Tacos made XKI go round and we’ve been a bit sore since these programs faded. I also want to bring more people to our community.  One of the things I would like to bring back, and it was part of my platform, is to bring back the Mad Islander. The Mad Islander was a regional magazine which mostly interviewed Islanders both famous and unknown on a regular basis. I would like to revamp the Mad Islander as a more robust source of news and entertainment for the Ten Thousand Islands.  I also want to bring more people to our community. Islanders should be renowned for their near-worship of Werewolves/Mafia games and I’d like to see more people join us when we play these games. 

 

In fact, I’ll be hosting the next game (Werewolves 35) and I’m pretty sure it will be themed after Monty Python’s Flying Circus. I have no idea how I will make it work, but everyone should feel free to join us.  I also intend to hold cultural contests such as best flags and maybe even a FRAvision entry selection competition. I think small activities like these are a lot of fun and will keep people active. 

 
How will 10000 Islands face the “new” system of recruitment?  Has it been a challenge so far? Would you like to see changes in regards to the recruitment system?

 

Anyone who has seen our population rates ever since the recruiting rules were changed knows how we’ve handled it so far. Poorly. We finally started having the right conversations, but it was far too late seeing as we lost two thirds of our population. 

 

Having said that, we’re on the rebound due to recent reforms in the recruiting system including the smiting of Afforess’ abomination. I’m content where it is at currently. The different methods of recruiting have an equal chance of being the first to reach a new nation which has really been a life savor for us proud manual recruiters. Honestly I’d like to see recruiting return to how it was prior to the 2013 changes, but I’m not foolish enough to believe that will ever happen. 

 
10000 Islands often is a powerhouse in the World Assembly – will 10000 Islands, under your tenure, return to voting early and playing a decisive role there?

 

I do indeed plan on voting early when the opportunity arises and stacking for proposals that I feel strongly about. I think I will be more aggressive in trying to get WA authors to argue their positions on the XKI forums because that is where citizens will be influencing my official final vote on these matters. I want everyone to know that they should not bother lobbying me, because my vote will be determined via polling on XKI’s forums. 

 

I’m willing to swing my stick around more when it comes to the Security Council because I know a thing or two about gameplay matters and that is what the SC is primarily concerned with most of the time. I do have a slight apathy when it comes to the General Assembly because most of it is just idealist garbage whether you are pro GA or NatSov. There is also a culture of passing, repealing and then repeating which I absolutely loathe. I’m sure I can work on that though as a delegate. And as I’ve said before, the citizens will determine my final vote. 

 
Does “Defender Unity” exist? And if so, what should it entail?

 

I think it does exist. It involves a certain level of mutual respect between organizations and the ability to work together when the time arises. Do I think we should all work together all the time and use the same methods and launch points? No.  I think that is why I don’t like the term “Defender Unity” all that much. We are not one, we are many. We all have different ideals and methods of defending, that is why there are separate orgs. I think we as a group however should have the solidarity to respect one another despite our differences. 

 
“Commend Anime Daisuki” will be voted on (again) sooner or later, I imagine you’re a proponent, yes? How has Anime Daisuki affected you as a player? If you’ve got a good story to tell, please share.

 

I will be supporting a Commendation of the legend that is Anime Daisuki. Although we have not spent a great amount of time together, it is AD’s doctrine of defending that I’ve been trained under and it is the same doctrine I’ve practiced during my time as Tactical Officer.  Everything I’ve done as a defender has been influenced by his magnificent example. He truly is one of the greatest of all time, commendation or no. 

 
I know as a newbie, Anime Daisuki once gave me a bit of a lecture on detagging because me and my buddies (this was way before UDL) had detagged a region wrong and put up a flag for it. I got his old “leave no footprint” spiel and it’s stuck with me ever since. 

 

Thank you so much for the interview, Benevolent Thomas. I believe this is the first time someone has interviewed a sitting delegate in 10000 Islands, so I’m quite honoured to have gotten the privilege. If you have any final comments for our readers, you have the floor!


 

Thanks for giving me the opportunity to get my voice out there. Being more open with the world is one of my goals this term and to be featured in such a quality news source is quite the accomplishment for day one. 

 

I’d like to thank those of you who have believed in me since the start and have encouraged me to run for delegate:  Land, Eist, Naba,  Aerso, Ater, Ananke and Shizensky. I’d also like to give a special shout out to Sir 69 aka Controlitia. By the way, do you like my nation’s pretitle Uni? Tongue 

 
"The Taco Autocracy of Benevolent Thomas". Very nice, Thomas. Well played.

 

__________________________________________________________________________

 
Defining "Raiderism"

OPINION | KOTH

 
Koth explores what Raiderism means...

 

Hey folks, Koth here. A couple days ago I was prompted by a discussion in the Neutral Ground thread to start a debate thread in Gameplay, titled simply "Raiderism". The idea of the thread was that we'd all share our own personal definition of a word that is often tossed around but always left vague. I was surprised by the sheer volume of responses I got (eight pages of content), and I was even more surprised at the replies themselves. A condensed list of actual definitions that people made within the thread has been compiled for your convenience here.

 

You will notice that despite opening discussion, I did not share my own definition of raiderism. In order to satiate your undeniable thirst for this information, I'll lay it down for you right here, right now. Before we open up that bag of worms though, let's start by looking at some of the replies within the thread. Many of the replies I received made no distinction between raiding and raiderism, which was one of the main reasons I found it necessary to bring this to debate. To me, it is obvious that raiderism must be separate from raiding, or else why would the word exist? It disappointed me to see that mod intervention was required at multiple points in the thread to keep people from just going back and forth about their opinions on raiding in yet another Gameplay topic, but the discussion helped me refine my own definition of raiderism.

 

There was one post in particular that stood out to me, written by Kyuji: "...the view that people have of raiders is that they're all raiderists , however because raiding can also be done out of revenge or because you morally object to the way a region behaves , or the morals they have, the act of raiding is seperate [sic] from the belief in the morals of raiderism." This brings me to my first part of my definition of raiderism: The belief in raiding for the sake of the enjoyment of raiding. To a pure raiderist, a raid is not executed as a means to an end, but rather as a way of enjoying one's self. A raiderist's motivation is wholly separate from other groups who raid to further a different goal. For instance, imperialist regions may field a raiding force, but their motivation for utilizing it is to advance their region's foreign agenda. Groups like The Eternal Knights merely raid because it is the only game mechanism that allows for conflict; if it were up to them they would have the system eliminated. Pure raiderists can exist in a non-raiderist environment (example: yours truly in regions like Asgard, where each operation had political motivation but it didn't matter to me, I just wanted to raid something), and are often employed by the armed forces of imperialist regions. However, the presence of raiderists in a non-raiderist environment does not cause a region to become raiderist.

 
But Kothles, what about bigameplayers? They raid for fun too, but you can't possibly say they're raiderists! Excellent point, italicized text version of myself. Indeed, it is true that there exist other groups of NationStates players that DO engage in raiding for fun…but they have no qualms with working against their fellow raiders just as easily. This brings me to the second part of my definition of raiderism: raiding with the purpose of antagonizing one or more group(s) of players. Let's be real here, raiderists do love raiding for the sake of raiding, but they also do it for the conflict. They seek to illicit reactions from the people affected by their operations, and possibly the defenders who oppose them as well. Compare this to bigameplayers, who prefer to clean up after themselves so that they do not start a conflict with either the natives or defenders. Raiderists will actively advertise their victories over the parties they wish to antagonize.

 

These two simple definitions are the crux of what I define as raiderism. The application of raiderism can cause a variety of effects as well, which some may confuse with raiderism itself. The most popular of these effects is "raider unity", the ideal that all raiders should put aside their differences for the sake of mutual success on the battlefield. Raiderists feel uneasy about conflicting with each other, because they are by definition all engaging in conflict against other parties and would feel the need to stick together to avoid more needless antagonization. Another effect of raiderism is the great fun that stems from bonding with fellow raiderists and fighting alongside them, which is a thrill that many players seek. I hope you all enjoyed my opinion on this definition and I invite you to post your comments/concerns/threats below!

 

__________________________________________________________________________

 
Are WA Liberation Nominees More Likely to Be Invaded?

FEATURE | STARRIE

 
NationStates's resident statistical guru answers this empirical question with an in depth analysis, his conclusions may surprise you...

 

Data from http://nsarchive.net was used. Invasions were defined as all occurrences where the delegate, flag, and factbook changed within 48 hours. No distinction was made between a invasion by invaders and a detag mission by defenders.

 
[Image: GO9mumpl.png]

This chart appears to show that the frequency of invasions (as a fraction of total invasions) increases soon after liberation. Do not interpret the sharp spike as a reliable measure of more invasions since it is likely that the spike is caused by detag missions from defending forces. However, there remains a plateau of invader activity even afterwards which indicates either a continuous struggle over the 100 day period or a heightened amount of military activity.

 
[Image: qxt6Cx0l.png]

This chart shows the number of invasions in the same period for non-liberated regions. In contrast to the rising frequency of invasions over time (which may be due to an actual increase in activity or just better bookkeeping), the number of invasions seems to fall slightly over the period. This is most likely not statistically significant.

 
[Image: f49JxSVl.png]

This chart shows the frequency of invasions when the liberated nations have their liberation repealed. Beyond -40 days (each bar is 20 days), there appears to be a lack of invader activity. Either the peak before the repeal is the spike shown in the first graph, or the region has gone through a long activity of peace after the liberation, and the peak shows more invasions before the repeal. Comparing the magnitude of this and the first graph, it appears the second scenario is more likely. After the repeal, invasion frequency slowly drops.

 
[Image: Kg7eLBxl.png]

This chart shows the number of invasions in non-liberated regions around the time of the repeals. There is a conspicuous rise and then sudden drop just a few days before most liberations are repealed. Interpretation will be left as an exercise for the reader.

 
[Image: 4dVRy27l.png]

As a control group, a few hundred regions are selected and a simulated liberation on the day of a randomly selected invasion is plotted. In contrast with the histogram for the liberated regions, there is a uniform amount of invading before and after the event.

 
[Image: PminKEdl.png]

As for the rest of the regions, a hump in invasion frequencies is observed, suggesting that invasions come in waves. This hump is not observed in the corresponding histogram for liberated regions, possibly because the liberation and invasions for many regions was not close to simultaneous.

 
[Image: dS1EtZul.png]

 

A logarithmic plot of invaded regions at the time they were invaded. Green spots show the liberation of regions (not necessarily raided) and black the repeal of liberation of regions. Note that the size of liberated region in both axes is much higher that the mean region (In a logarithmic scale, the values to the right and top are weighed far more heavily). This shows that liberated regions are not representative of the general population.

 

It appears that both liberations and liberation repeals seem to cause a spike in invasion frequency which fades out over time. These effects are not apparent in non-liberated regions suggesting that some aspect of the liberations is probably the cause. However, since liberated regions are not typical of all regions, this interpretation should be taken with a grain of salt.

 

__________________________________________________________________________

 
Using Polls For Referendums?

OPINION | THE CHURCH OF SATAN

 
Church of Satan, one of our Senior Journalists, discusses using polls for referendums...

 

Polls are still new, and therefore still being tested by us users to determine what purposes they can have. 

 

The South Pacific for example, is discussing the possibility of using them for referendums. This is still a flawed feature for such a thing though. With all the factors that go into determining who can vote in the polls that means foreign governments, hostile organizations and all matter of riffraff are free to influence the votes and the government would be none the wiser. Despite our best efforts, the poll feature just isn't suited for this particular thing. Try and weed out all the new, suspicious nations if you want, but we all know it isn't just the new nations that we have to watch. It isn't a matter of tradition. Using regional forums and/or sites such as surveymonkey allow us to get an accurate number of votes from citizens who actually take part in things such as referendums.

 

Personally I object to using polls for referendums due to the inaccuracy. Doing so could have disastrous results on a region. It could very well become a weapon in R/D circles. The poll feature is okay, just not used in this way. Don't get me wrong. It's nice to see what the nations that don't bother with forums think, but they still can't vote in referendums in any official capacity. So what is the point? I just don't see it. I mean, if it ain't broke don't fix it. Right? The system regions use now works. What more do we want? What more could we want? Should we really wreck what we already have going well for us? 

 

In my humble opinion I say nay.

 

__________________________________________________________________________

 
Why are there no “How to Coup” Guides?
Part One of a Four Part Series, “Rethinking Power in NationStates”.

EDITORIAL | UNIBOT

 

It occurred to me today, during class, there are no “How to Coup” Guides. On the official forums, NationStates presents readers with access to information regarding how to invade and defend or how to build a region, but no information specifically on how to overthrow regimes in Game-Created Regions. 

 

There are many techniques involved in overthrowing these regimes which are not used in the regular invasion of User-Created Regions. Coup d'états usually rely on the deception, enticement or otherwise, shepherding of residents into passive supporters, while avoiding the detection of authorities.  To be an effective “couper”, you need to know how to tart, how to “surf update”, when to strike, who to strike and how to maintain power and manage one’s Regional Influence.  The mechanics of these techniques are not available for public consumption or easily accessible. 

 

There is no such thing as a “grassroots” coup d'état– every regime likes to claim it has the will of the people behind them, but all coup d'états are conducted by knowledgeable gameplayers, meanwhile their endorsers are passive participants who show little judgement over who to endorse and who not to endorse (e.g., Sedgistan rose to the delegacy of The South Pacific just as quickly as its elected officials do). These knowledgeable gameplayers include regular coupers (e.g., JAL,  The Empire, The Crimson Order), military professionals and disgruntled elites – the average player, by no means, just “decides” to overthrow a Game-Created Region. If someone is tarting in a region, you are guaranteed that someone is not a “nobody”, but a “somebody”, hiding behind an anonymous account.

 

 â€œGrassroots” coup d'états do not happen, because average players are not encourage to coup Game-Created Regions – they are often encouraged to get involved with their region or endorse someone, but they are not encouraged to take matters into their own means to overthrow Game-Created Regions. Thus, it can be said that the numbers of those who have attempted to overthrow Game-Created Regions has been limited to those who have had the prior ambition and the skill necessary to commit a coup d'état – and as we have established, these skills are also restricted to a select few, since access to information regarding how to commit a coup d'état is limited.

 

While access to information regarding coup d'état strategies and tactics is limited, the act of overthrowing a Game-Created Region is also, of course, incredibly more taboo than say, overthrowing a regular User-Created Region. Those involved with overthrowing Game-Created Regions face severe interregional and international diplomatic sanctions – this goes beyond simply the diplomatic superstructure and the connections that these regions possess, it manifests from a political culture that demonizes “coupers” – from WA Condemnations to exclusive interviews to essays, propaganda and literature. 

 

Critical theorists should understand that this distinction between Game-Created Regions and User-Created Regions is a false conception – all Game-Created Regions are User-Created Regions, their governments have been created by players, their differences lie in the “feeder” and “sinker” aspects of their regions, but these differences are then swelled and multiplied by the moderation regime, the recruitment regime and userites, who all interact (and indeed exploit) Game-Created Regions in very different ways than they would with User-Created Regions. The greatest concern of the state apparatus in Game-Created Regions is security and the state’s political survival – therefore it is important to note how these states have adopted this distinction between Game-Created and User-Created Regions for their own purposes. If one encourages the distinction between their regions with other regions, it becomes much easier to justify a clear double-standard. 

 

For the Defenderist, this privileged place that Game-Created Regions hold, perpetuates systemic violence against User-Created Regions. Take for example, The East Pacific: currently it has a guide hosted in its World Factbook Entry called “Hobbes' Handy Guide to Military (R/D) Gameplay” – it teaches the mechanics of update to readers, but focuses on how to invade or defend founderless User-Created Regions. I doubt that there were malicious intentions with the addition of this guide – but can you imagine the uproar if a User-Created Region began linking its citizens to “How to Coup or Defend a GCR!”? It sounds like something nutty and taboo that, I dunno, Afforess might do in Capitalist Paradise. Most Game-Created Regions completely encourage invading User-Created Regions (especially small User-Created Regions):  citizens are given literature on how to invade, the regional army orders them to invade, it tells them invading is “fun”, gives them badges when they invade and above all else, tells them their region, as a Game-Created Region, is exempt from the same behavior they are inflicting on any given, small-time User-Created Region.  

 

In a recent and controversial case, when The South Pacific helped invade St Abbaddon, Topid reacted emotionally by sending telegrams to citizens of The South Pacific, informing them of what was happening in St Abbaddon and encouraging them to unendorse the government as a sign of protest for their region’s own aggressive foreign policy. The South Pacific and many other commentators then argued that what Topid did was much worse than what The South Pacific did in St Abbaddon, despite St Abbaddon being more vulnerable and despite the fact that Topid was simply encouraging natives to protest their government (whereas The South Pacific imposed itself oppressively on St Abbaddon). This is a major consequence of Game-Created Regions considering themselves as more privileged than User-Created Regions, especially smaller User-Created Regions (that lack foreign connections): we’re supposed to care more about acts of violence or resistance against Game-Created Regions, than we are for your regular run-of-the-mill region. 

 

One friend of mine, McMasterdonia, who is currently delegate of The North Pacific and whose ideas have had a lot of influence on the North Pacific Army, has repeated over and over again, his belief that these User-Created Regions that The North Pacific strikes, like (as of late) Transylvania, St Abbaddon and East Pacific, do not matter. In his view, they are small and they're inactive, backwater regions. Therefore, he would argue that we should not care about their security or their sovereignty.  I would respond to this (popular) belief by noting that it is important to bear in mind not only what one says, but what one does not say: McMasterdonia (and many others) say you shouldn’t care about not invading small, inactive regions, but when he says this, he implicitly means only small, inactive regions that do not have the means to retaliate. History has well established that one player alone can overthrow a Game-Created Region’s government, therefore attacking any region, without provocation, is a poor Foreign Affairs policy if one of its members may effectively be able to retaliate. Reducing the access to information in regards to how to overthrow a Game-Created Region, means native residents cannot effectively retaliate – it keeps them weak, it keeps them helpless and it keeps them trying to hide away from the bad wolf, instead of fighting them.  

 

This is the ugly face of power.  First, it teaches you that they are special and they are privileged, it makes you feel that you deserve and you are responsible for the harm you will receive in the system that it creates and perpetuates. Then, it makes you more vulnerable, it reduces your capacity to retaliate, to challenge or even recognize your oppression and then finally, it encourages violence against you when you are weakest.  People do not perpetuate this system knowingly, this is a system that is difficult to observe and we have all played a role in its perpetuation. 

 

At the beginning of this article, I asked, “Why are there no “How to Coup” Guides?”. By now, I hope you understand that there are no “How to Coup” Guides, because it does not serve the interests of those in power.  Not everyone reading this piece will care about the harms posed by invasions to natives, but I do hope every reader walks away from this article with the notion that our access to information and our social and political norms and mores are shaped by the interests of the centre of power in NationStates. 

 

For the invader reading this piece, here is a tidbit to think about: newbies are taught from Day One how to invade founderless regions – in small, even experienced bands, their targets will have to be small without cooperating with larger, more established invading organizations (another institutional form of power). Perhaps these players would have more fun overthrowing Game-Created Regions? They do not need a large band of people to overthrow a Game-Created Region; what they need is information and experience. Just because the interests of those in power reflect our standards, does not mean these interests also reflect what is fun for you. Perhaps the funniest joke of it all is that invaders are convinced early on that their fun lies in attacking the smallest, backwater regions… far, far, far away from anyone actually powerful or influential, despite the fact that these powerful and influential regions are fundamentally vulnerable without severely restricting their citizen’s endorsement counts.    

 

__________________________________________________________________________

Print this item

  Unethical Behavior and the Abuse of CSS Membership
Posted by: Escade - 03-23-2014, 03:27 AM - Forum: Lubyanka - Replies (5)

Dear CSS,

 

In the next post I will be pasting the regional TG that Belschaft sent out and signed off on as a member of the CSS.

 

The TG itself is highly inflammatory and a politically motivated character assassination.  While Hileville made some administration decisions that were unilateral, he did explain to anyone who contacted him personally about why he removed Belschaft in particular.  

 

At the point in time when the TG was sent, there was no discussion among the regional government or the CSS as to what the best course of action was and how to proceed. We were in conflict resolution mode.

 

The TG was detrimental to the region, to the potential process of trying to work out a solution with Hileville (who before this point had been willing to let us keep the boards until September) and highly unethical abuse of the authority of the CSS who had not been consulted about the TG or its message. By signing off on the TG as a CSS member, Belschaft vested it with the authority and implicit approval of the CSS which is not the case.

 

One of the reasons Belschaft was banned from administration had to do with some comments he made to me that were inappropriate especially for an administrator. The number of times my personal privacy has been breached or brought up is  unacceptable. Telling a member of government, for the second time, that "Big Brother is Watching" their forum actions is an abuse of the authority to view all posts and areas.

 

I would like to request that Belschaft be removed from the CSS.  He does not have the calm rationality, good judgement, or ability to separate what personally politically motivates him and what is best for the region.

 

Throughout my tenure in TSP, starting in April of 2013, I have constantly brought up the areas where power and authority can be or are being abused.  The TG below is a very clear example of the kind of behavior that should not be condoned by the CSS, the government, or administration.


I would like your thoughts and discussion on this matter. Once the forum issue has been resolved I would like to bring this issue up in the Assembly as well. 


Thank you,

Escade

Print this item

  Welcome to TSP, Curacaoland
Posted by: TSP Welcoming Committee - 03-23-2014, 01:08 AM - Forum: Welcoming Center - No Replies

Welcome to The South Pacific, Curacaoland!

We are glad to have you here. Please tell us a little about yourself.

Print this item

  Welcome to TSP, Suns Rain
Posted by: TSP Welcoming Committee - 03-22-2014, 06:59 PM - Forum: Welcoming Center - Replies (5)

Welcome to The South Pacific, Suns Rain!

We are glad to have you here. Please tell us a little about yourself.

Print this item

  Welcome to TSP, Artimies
Posted by: TSP Welcoming Committee - 03-22-2014, 03:32 PM - Forum: Welcoming Center - No Replies

<!-- isHtml:1 --><!-- isHtml:1 -->Welcome to The South Pacific, Artimies!</strong>


We are glad to have you here. Please tell us a little about yourself.

Print this item

  NSA Roll Call
Posted by: Geomania - 03-22-2014, 06:51 AM - Forum: New Southern Army - Replies (3)

Hey all,

 

I just wanted to gauge the activity of NSA members with a good 'ole roll call! All active NSA members, please respond to this thread in the following manner:

 

 

1) Your sign in

2) Your update availability (which is the ability to be online around 12 AM EST) - Please use the following to describe your update availability (Mostly Available, Available upon request, not available)

3) Suggested improvements/ideas for future operations

 

 

A sample sign is is below:

 

Quote: 

Geomania, signing in.

Update availability as requested.

More fun times
 

Print this item

  Where we are with new forums
Posted by: Sandaoguo - 03-22-2014, 04:51 AM - Forum: Situation Room - Replies (24)

I'm posting this here, because it's where all Cabinet and admins can see it.

 

I've been researching various forum software, both free and paid. We are running the latest version of IP.Board, which actually causes a huge problem. Pretty much all of the forum software out there doesn't support converting from IP.Board 3.4.6. There are some beta converters out there, but they don't convert everything, and the developers say they're too buggy to be used on a live forum.

 

So it's looking increasingly like we will be starting anew. We will still have a backup of the database, but no way to transfer it to a new forum until the converters are completely written (and nobody knows how long that will take). Hileville wants to shut down this server altogether, which means he likely won't keep it up as an archive, since he would have to pay for that.

Print this item

  Your opinion: Our admin team
Posted by: Punk D - 03-22-2014, 03:48 AM - Forum: Private Halls of the Assembly - Replies (51)

Today Hileville took some actions to remove the admin team. The reason there are forums are because we come to the forums to discuss our region. 

 

I believe no one person is above the region. I also believe that as an Assembly we should discuss what we think about Hileville's actions. At present there are cabinet and admin discussions ongoing. I believe this conversation should be Assembly members who are not cabinet or admins only. We are not so "charged" one way or the other but we are the affected. 

 

I have serious concerns with the process Hileville took and has taken in the past. It causes me to question whether Hileville can be trusted as admin. Maybe I don't have all the facts to reach this conclusion, but what I do have causes me to question his ability to maintain our trust as ROOT admin and never would I have thought that of Hileville. 

 

So what do you think we should do to resolve the matter? Do we wait for the cabinet and admins to reach some sort of compromise. Do we draft our own recommendation? Do we start our own forums? 

 

Let's discuss.

Print this item

  Lazarus March Update
Posted by: Horse - 03-22-2014, 12:36 AM - Forum: Lazarus - No Replies

[center][Image: oAEsIxG.png][/center]
 

 
[center]People's Republic of Lazarus Foreign Update

March 2014 Edition (Written by Fantome, Horse, Libetarian Republics, PERGAMON, and Milograd)

 

"Onward in the Glorious March to Harmony!"

 

Current Lazarene Government[/center]

[center]

Chairman: Kazmr (Endorsements: 145)

Vice-Chairman: Funkadelia[/center]

[center] [/center]

[center]Cultural Governor: Bodobol

Diplomacy Governor: Dalimbar

Judicial Governor: Fortress Prussia

Information Governor: New Kervoskia

General of People's Militia: Hobbesistan[/center]
[center]
People's Congress: Pergamon, Horse, Stujenske, Libetarian Republics, The Grim Reaper, Feux, Llamas[/center]

[center] [/center]

[center]Grand Marshal: Chairman Milograd[/center][center]War Marshals: Hobbes, Horse, Kogvuron, Campinia, Aperi[/center][center]Cultural Marshals: Tano, Cameron M. Romefeller[/center][center]WA Marshal: Bruteland[/center][center]State Police Chief: Fantome[/center]

[center] [/center]

The End of an Era, The Beginning of a New One: Chairman Milograd Succeeded by Chairman Kazmr

 

[center][Image: eM2wN9E.png][Image: 2Uzgmx6.png][/center]

[center]A new portrait is hung in the the Forbidden City. (From left to right: Milograd, Kazmr)[/center]

[center] [/center]

Perhaps the biggest event of the month was the surprise decision by Chairman Milograd to step down from power, thus concluding a 4-month reign as Chairman. 

 

On March 5th, Milograd posted the following announcement in the Forbidden City:

 

Quote


Quote:So, as I'
m sure you're all aware, Chairman elections and the delegacy transition are now underway. A few people have asked me why I'm stepping down, and I'm happy to clarify. I'll do it as briefly and succinctly as I did in my first announcement as Chairman, over a hundred and twenty days ago.
 

I think I've done good work and I'm proud of the work I've done. Under the guidance of Francoism, our community has made historic strides that defied all expectations and we're the most active sinker around right now -- for ten years before, we were known for being a chronically inactive pool. To have made such a turnaround so quickly is an incredible feat. We did that. We should be proud of that.
 

I'm also proud that we stand up for founderless regions and I'm proud that we do it better than most. And I'm proud of the work that everyone here has done to make it possible -- from people like Kaz, Funk, Pergamon, DYP, Hobbes and Harm, who have been here since the beginning, to people like Horse, Bodo, Ik, Fantome, and Llamas. This community has grown and the credit for that success is due to the people who have put work into making it happen, and that, in essence, is the Party.

 

With all that work done, I think it's time for me to let someone else try their hand at being delegate. The delegacy -- our delegacy -- isn't suited for the sort of long dynasties that once condemned us to the very inactivity that I've worked to eliminate. We need to be dynamic in our leadership but constant in our success, cause ,and beliefs. It's sort of how like during a baton race the lead will run as far as he can until he is ready to pass the baton to another teammate of his, who can keep their team competitive in the race. This transition is not as much the end of my delegacy as it is the continuation of our race to a better Lazarus.

 

It's been a please, and honor, and a great opportunity to serve as the Chairman of the PRL. I thank you all for your roles in making this time as much of a success as it has been. I'm looking forward to serving Lazarus in a different capacity once the transition process is completed.


[center] [/center]

A co-founder of the PRL, Milograd was appointed to serve as Chairman by Harmoneia. During his time as Chairman, the PRL achieved all-time regional records for activity, witnessed much cultural success, such as the revitalization of regional RP and the creation of cult, created an internationally powerful military, the Lazarene Liberation Army, revived the Lazarene Gazette, and fought off several invasion attempts by imperialists. A new bar for the region's potential was set and the status quo of Lazarus being a chronically inactive region was finally proven false. His Chairmanship featured a emphasis on representing the people with the efficiency of a dictatorship, the creation of a strong bureaucracy, and constant pushes to create a thriving regional environment. 

 
But with change must come, well, change. Immediately after announcing his intent to resign, a snap election occurred amongst citizens of the region and Governor Kazmr -- the previous winner of the Vice-Chairman election and an endorsee -- won the delegacy versus Hobbes and Stujenske. He opened with the following statement:
 
Quote:Well, that was certainly fast! But I suppose that's the nature of the PRL.

 

Two days ago I was happily minding my own business as Information Governor, letting the world know about the great thing we have here. As of tonight, I am both Chairman and WA Delegate of Lazarus, and I know that I have you, my fellow Lazarenes, to thank for that.

 

The last four months has seen a landmark delegacy for Lazarus, and perhaps for NationStates itself. Harmoneia made the brave step to get this movement started, but it was Milograd who perfected it. Following such a world class performance will take everything I have, and that is exactly what I will give to my new role.

 

My first order of business is to do a bit of housekeeping for our header up top.

 

First off, I would like to announce that Tano will be stepping down from his role as Governor of Culture. He is a talented, devoted Lazarene, and though he has had a bit on his plate with other regional commitments. As those are winding down, I am sure that he will be able to contribute greatly to the harmony of the region in the role of Cultural Marshal. He has my full support with his future plans to help our region.

 

Replacing Tano will be Bodobol, who has done a bang up job in culture lately and is more than deserving of a seat on the State Council.

 

It seems that the other two appointments I had have already been masked by Milograd, but I'll go ahead and formally announce them. New Kervoskia will serve as as my replacement as Governor of Information. As a longtime NS player and incredibly talented journalist, he is more than qualified for this role.
 
Milograd will hold the position of Grand Marshal with an advisory, but non voting, role on the State Council as recognition of the perspective he can contribute to Lazarus.
 
The remaining appointments will remain the same for the time being. I very much look forward to collaborating with my Vice Chairman Fukadelia on a stronger level than has been done in the past. I am also thrilled to have Hobbes as our General, and am very happy with the work he has already done since taking that office.
 
The first little bit of my reign will likely take a bit of time, what with getting my feet wet in this whole delegate business and some exams in real life, but just ahead I have a tremendous amount of time to devote to our region.
 
There are several key parts of our region I want to focus on early. First and foremost is building on, and not just continuing, our recent activity. That is undoubtedly the lifeblood of the PRL and it, along with the people who are part of that activity, is what has made this region so great. To help foster this, I intend to get involved personally more than I have in the past in the Cultural district, as well as work with my Governors to find ways to increase activity in their own.
 
Though it ties in with activity, our military is a priority unto itself. As I said earlier, Hobbes has been doing a great job filling in DYP's huge shoes, and I want to give him whatever support he needs from me, ranging from helping to recruit new soldiers to building new partnerships abroad. I trust that he will be the leader we need to have the leading defender army in NS.

 

Another thing at the top of my list is working to get more people from within the region itself involved. While there will certainly always be countless nations in a GCR like ours who take no interest in the affairs of the region, there are certainly some individuals who we simply haven't done a good enough job of reaching out to.
 
Finally, I want to do what I can to make sure that everyone has the opportunity to contribute to our region. I wouldn't be here today if I hadn't taken the chance six months ago to write for the Gazette, and though our region has grown ever larger I want to ensure that everyone will have a place here.
 
Of course those are not the only things I intend to work on, but I hope that they can provide a kind of core vision for the beginning of my chairmanship.  Though we may have detractors, it is my firm belief that we can craft a region so fantastic that their little echo chamber is the only one which hears their misguided criticism. With all of your support, Lazarus will continue to be the best region on this site, and will only get better from there.
 
Hail Lazarus o/
Hail the People ; my Friends o/
 
Citizens are enthusiastic about Chairman Kazmr's delegacy and thus far the Chairman has succeeded in filling the big shoes left behind by Milograd. The PRL wishes him the best and asks for the same wishes from the interregional community.

 

[center][Image: 2Z70wUc.jpg?1][/center]

[center]Submarine Exterior Cleaning Squad prepares the LLA's finest submarines.[/center]
 
LLA Leads Major Liberations, Participates in Defenses Throughout Month
 
There is no slowing down the Lazarene Liberation Army, which is enjoying its fifth month of daily activity,
 
The LLA lead many defenses and liberations this month, with Communist Beach and Assassins serving as particular highlights. Both missions -- the former being significant because of its socialist community, and the latter being significant because it was lead by the Brotherhood of Malice -- were triggered by Milograd. Both triggers were on the dot and made successful liberations of the two regions possible, and the strong update showing of LLA troops in both cases also helped.
 
Otherwise, the LLA succeeded in missions in Halo, Western Assembly, Punahou, Christmas, The United Federation of Planets, Kingdom of Britain, United Nations Defense Force, and Coalition of Christian Communities, Mayville, Dragostea Din Tei, TDWU, BlueBerets, Northern P4, and HSA.
 
[center][Image: lUOwmHy.jpg?1][/center]
[center]Hobbesistan training one of his new troops to cross the rivers of Fishmongolia. Skillful and precise, his technique is as effective as it is magnificent.[/center]
 
DYP Steps Down as General; Hobbes Replaces Him
 
This month has seen the sad departure of Drop Your Pants (better known as DYP) from the Lazarene Liberation army, from General of the LLA. DYP, serving from the creation of the LLA as general, resigned effectively on March 3rd in the monthly promotions of LLA troopers. Not citing the reasons for his resignation as General, he will be sorely missed. Not exactly known for his time spent on the IRC (heck, we even made a game of seeing how fast he came on and came off  Tongue), his experience and skill as a defender will sorely missed at update, when he came  Tongue.The search for a new general did not take long, as within a day Hobbes was selected as the new General of the LLA [background=#262626]. [/background]As of now, Hobbes has begun to change the structure of the LLA (super sekret stuff to come), and has begun to lead the LLA at update. Not much is known of Hobbes plan after this, but as the news comes in, we will report it to you, regardless of how much satire we put into it. My congratulations to Hobbes to his appointment, and my thanks to DYP to his service to the LLA. May this open up a new chapter in the LLA, even greater than the last!
 
[center][Image: LNV9gOd.jpg][/center]
[center]Lazarus at the Defender Awards.[/center]
 
LLA Wins Defender Award for Best New Organization, Officers Win Awards
 
The LLA won the vote for best new defender organization for 2014 by a landslide. It was ... nice.
 
Officer Horse won the Sir Lans Award, and Campinia won the Dipes Award. Milograd was unofficially awarded the title of "Player Hater of the Year" for his work on the award images.
 
PRL Holds Cultural Exchange with The North Pacific
 
After a fair amount of planning by the Cultural Cadre and the Cultural Ministry of TNP, the PRL had the pleasure of kicking off its cultural exchange with TNP throughout the course of two weeks. A tournament was held between TNP and Lazarus to see who could win the most of the event's "trophy events", including spam games and trivia, and the PRL ultimately came out on top. However, the reward -- that is, to decide Kazmr's flag -- was offered to TNP and we are still awaiting their choice on what flag and pretitle he should use. Hopefully it won't be too embarrassing!

 

[center] [/center]

Cadre for the Beautification of Society Names the Provinces

 

The PRL has operated with a provincial system since its inception. The names have always been uninteresting and bland. But no longer!

 

New names have been proposed for forums throughout the PRL's off-site board, and thus far the following proposals have been considered for provinces or forums:
  • Spectacor Immigration Island (This existed already.)
  • Milograd Square (This proposal was approved.)
  • Hobbes' Hall of Forum Administration (This proposal was approved.)

  • Lies Incorporated University (It worked too well not to propose.)

  • Harmoneian Diplomacy Province (This proposal was approved.)

  • Kazmr Informational Province (This proposal was approved.)

  • John Ashcroft Land Judicial District (No, not really.)


 

[center][Image: 899v6xr.jpg?2][/center]

[center]Why not?[/center]

Bruteland Replaces Auralia as GA Marshal

 

In the aftermath of the attempted Commendation of Auralia, Auralia officially made note to the People's Republic that he will tender his resignation on March 2, 2014. As GA Marshall, he was in charge of the People's Republic influencing the WA's General Assembly proposals and resolutions that were up for vote as well as giving his opinions on how Lazarus should vote on specific resolutions in the General Assembly. He had served since the early days of the People's Republic. He had a great run here as GA Marshall and we wish him best of luck. Codger Bruteland officially replaces Auralia in overseeing GA resolutions and proposals for Lazarus.

 

Informational Activity in the PRL

 

The Informational District created distributed the following updates this month:
[url=http://nslazarus.com/index.php?/topic/1732-invaders-are-no-more-lg-27-satire/]

State Security Force Created

 

Prior to his abdication, former Chairman Milograd formed the Committee for Public Safety, an advisory council, and the State Security Force. The State Security Force is an independent branch of the Judicial District and deals with the report of rule violations. To do so, there are three kinds of agents.The first kind are RMB Patrol Officers, who control the Regional Message Board and need to report any violations. IRC Officers, the second kind of agents, moderate the IRC Chat of Lazarus. And finally State Security Officers are meant to report any internal threats, such as planned coups. Comrade Leningrad Union, who previously gained experience as soldier of the LLA, has been awarded first Chief of the State Security Force after Milograd expressed confidence in his skills, but Fantome replace him some days later.  We are sure the newly formed institution will do its best to help Lazarus and its community prosper.

 

New Solidarity Policy, New Embassies

 

Chairman Milograd announced this month that the PRL will permit both socialist and communist regions gain embassies with Lazarus regardless of existing size requirements and/or the existence of forum relations.

 

The PRL also had the pleasure of opening embassies with 10000 Islands, The Red Fleet, Liberty Riders International, United Communist States, and The Allied Communist Union this month.

 

Appointments and Elections

 

Lazarus' government underwent a handful of significant personnel changes this month.
  • Chairman Milograd steps down, Chairman Kazmr assumes the delegacy.
  • Governor Kazmr becomes Chairman, New Kervoskia appointed as his successor.
  • Chairman Milograd is appointed as Grand Marshal of the People's Republic.

  • Bodobol is appointed Governor of Culture, Tano takes over as Marshal of Culture.

  • Stujenske is appointed as Vanguard of Regional Security.

  • Llamas is elected to the People's Congress.
  • Ikania is promoted to serve as Cultural Marshal.
  • Auralia resigns as GA Marshal due his choice to leave the game. Bruteland assumes his responsibilities and takes the position of "WA Marshal", which has not been a single job since Hobbes was WA Marshal in the early days of the PRL.
  • Leningrad Union is appointed as State Police Chief, but is quickly replaced with Fantome.

Print this item